Dungeon Home

Droid Starfighter MK1


Droid Starfighter MK1
Craft:Xi Char Variable Geometry Self-Propelled Battle Droid MK1
Type:Autonomous Starfighter
Scale:Starfighter
Length:3.5 meters
Skill:Starfighter Piloting, Sensors, Starfighter Gunnery
Crew Skill:All Skills at 4D+1
Cargo Capacity:N/A
Cost:19,000 credits new, 5,000 credits used
Hyperdrive Multiplier:N/A
Maneuverability:3D
Space:10
Atmosphere:415, 1200 kph
Hull:4D
Shields:N/A
Launch & Recovery Rate:2 fighters per round
Sensors:Passive: 20 / 0D
Scan:40 / 1D
Search:60 / 2D
Focus:3 / 3D
Weapons:
2 Blaster Cannons (fire linked)
Fire Arc:Front
Scale:Starfighter
Space Range:1-5 / 10 / 17
Atmosphere Range:100-500 / 1.0 / 1.7 km
Damage:5D
Magazine:
2 Energy Torpedo Launchers
Fire Arc:Front
Scale:Starfighter
Space Range:1 / 3 / 7
Atmosphere Range:30-100 / 300 / 700
Damage:9D
Magazine:4 torpedoes per launcher
*12 Droid Starfighters housed in a rotating launch and recovery rack on the Second Chance.

**Once launched, the Droid Starfighters designate every ship in range, except the Second Chance, as threats to be destroyed. They will all target the closest threat, destroy it and then move to the next closest threat. The Controlling Gunner can override this programming by selecting individual droid fighters and then targeting specific threats for them to attack.
Click --->HERE<--- to download a DOC version of this description

This page and its contents are presented solely for the purpose of the RPG game events conducted by a private group. Any references to people or places is explicitly within the context of these RPG games and has no connection to any other similarly named source.

Bob Senkewicz / Howell, New Jersey / senk@optonline.net